
I chose to locate it in the directory /Android/ (in the root of my main hard drive). I opted to download the non-bundle version (under the heading “Use an existing IDE”). These instructions are based on the official instructions on “ Building Your First App“, but instead of any IDE I’ll be using the command line and TextWrangler.
#Mac add android emulator to path mac os x
I’m going to explain the steps I took to install the latest version of the Android SDK on my Mac OS X 10.7, plus the extra steps needed to get my first app working.

The resources I’ve been reading have overlooked some vital steps in the process of installing the SDK and getting your first app up and running. The other hassles I’ve had is with the lack of accurate documentation. It’s slower than a wet week on my Mac, plus it hasn’t functioned as it should when I’ve attempted to use it in the past (and man, that interface is yuck). Eclipse is nasty to use, convoluted resource-hog.I want to avoid Eclipse, for two main reasons: The most frustrating bit was forum answers which simply told you to install Eclipse to fix whatever code-related problem the asker was having.

Part of the hassle I’ve had is that most online resources only explain the steps required for users of Eclipse (which automates a bit of it for you). So far, the hardest and most frustrating part of this process has been installing the SDK.

#Mac add android emulator to path for android
Being a web developer for some years now, and having developed a Windows app or two, I figured I would be able to start prototyping these concepts for Android without too much hassle. I’ve got at least two concepts for Android apps running around in my head, notebooks & text files at the moment.
